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	<title>Comments on: How can i make my dragon deck better?</title>
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		<title>By: brent</title>
		<link>http://how-to-draw-dragons.net/how-to-draw-dragons/how-can-i-make-my-dragon-deck-better/148/comment-page-1/#comment-268</link>
		<dc:creator>brent</dc:creator>
		<pubDate>Tue, 23 Feb 2010 03:08:39 +0000</pubDate>
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		<description>&lt;a href=&quot;&quot;&gt;Krysten&lt;/a&gt;


i agree with matthew the vulcan you do need to revolve it around a certain thing and try to get armed dragon lvl 3 or horus lvl 4 so that you dont have to tribute summon for them you might want to get rid of kiaser sead horse and put in some vcards like dragons rage, burst breath, the dragons bead, or for lord of d., D.tribe for when you are searching you deck with an effect like that of masked dragon hope you keep deuling becuase once you make those changes it might be good enough for a tournament</description>
		<content:encoded><![CDATA[<p><a href="">Krysten</a></p>
<p>i agree with matthew the vulcan you do need to revolve it around a certain thing and try to get armed dragon lvl 3 or horus lvl 4 so that you dont have to tribute summon for them you might want to get rid of kiaser sead horse and put in some vcards like dragons rage, burst breath, the dragons bead, or for lord of d., D.tribe for when you are searching you deck with an effect like that of masked dragon hope you keep deuling becuase once you make those changes it might be good enough for a tournament</p>
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		<title>By: Matthew the Vulcan</title>
		<link>http://how-to-draw-dragons.net/how-to-draw-dragons/how-can-i-make-my-dragon-deck-better/148/comment-page-1/#comment-267</link>
		<dc:creator>Matthew the Vulcan</dc:creator>
		<pubDate>Sun, 21 Feb 2010 13:55:49 +0000</pubDate>
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		<description>&lt;a href=&quot;&quot;&gt;Kathie&lt;/a&gt;


Try to narrow your focus down to one specific goal rather than just including as many powerful dragons as you can. With what you have I&#039;d say try and build a deck around either Blue-eyes, Horus or Armed Dragon, and include plenty of support for them, rather than trying to use all three.

Kuriboh seems pointless in this deck. Lord of D. can be useful but is fragile, and The Flute of Summoning Dragon is very situational unless you have both it and Lord of D. in multiple.

You probably want some more spell cards and slightly fewer traps.

I&#039;d say drop Everything but Torrential Tribute and Waboku, and add another Waboku/Threatening roar, 1-2 Bottomless Trap Hole and 1-2 Dark Bribe. You might also want Call of the Haunted, or Birthright if you&#039;re running Blue-eyes.

Mystical Space Typhoon, Heavy Storm/Giant Trunade and Brain Control are good general spell cards. A stamping destruction will also do well in a dragon deck, and Swords of Revealing Light will cover the loss of defensive traps. The other spells will depend on your focus. Level Up and Level Modulation would be good in a Horus or Armed Dragon deck, but useless for blue eyes, where future fusion would be far more useful. Horus and Blue-eyes can use trade-in, which Armed Dragon can&#039;t.

Polymerisation isn&#039;t a good card, since you need to get them from your hand or field. Future Fusion and/or Dragon&#039;s Mirror get you fusion monsters without losing card advantage.

Your monsters will heavily depend on which path you go, but I&#039;d suggest Twin-Headed Behemoth, which if destroyed can re-summon itself to provide a Tribute for summoning next turn. If you go with one of the level series, add the lowest level versions as well. Everything else should be based around supporting whichever theme you use.

Your Extra monsters: Unless you want to do a red-eyes deck, forget them entirely. If you keep Stardust (which I assume would probably be in a Blue-eyes deck), ensure you can get the right levels to bring him out, even if it&#039;s only going to be occasionally. Also see about getting synchro monsters of differing levels (they don&#039;t have to be dragons), since synchro summoning will active white stone&#039;s effect, although this isn&#039;t a priority.</description>
		<content:encoded><![CDATA[<p><a href="">Kathie</a></p>
<p>Try to narrow your focus down to one specific goal rather than just including as many powerful dragons as you can. With what you have I&#8217;d say try and build a deck around either Blue-eyes, Horus or Armed Dragon, and include plenty of support for them, rather than trying to use all three.</p>
<p>Kuriboh seems pointless in this deck. Lord of D. can be useful but is fragile, and The Flute of Summoning Dragon is very situational unless you have both it and Lord of D. in multiple.</p>
<p>You probably want some more spell cards and slightly fewer traps.</p>
<p>I&#8217;d say drop Everything but Torrential Tribute and Waboku, and add another Waboku/Threatening roar, 1-2 Bottomless Trap Hole and 1-2 Dark Bribe. You might also want Call of the Haunted, or Birthright if you&#8217;re running Blue-eyes.</p>
<p>Mystical Space Typhoon, Heavy Storm/Giant Trunade and Brain Control are good general spell cards. A stamping destruction will also do well in a dragon deck, and Swords of Revealing Light will cover the loss of defensive traps. The other spells will depend on your focus. Level Up and Level Modulation would be good in a Horus or Armed Dragon deck, but useless for blue eyes, where future fusion would be far more useful. Horus and Blue-eyes can use trade-in, which Armed Dragon can&#8217;t.</p>
<p>Polymerisation isn&#8217;t a good card, since you need to get them from your hand or field. Future Fusion and/or Dragon&#8217;s Mirror get you fusion monsters without losing card advantage.</p>
<p>Your monsters will heavily depend on which path you go, but I&#8217;d suggest Twin-Headed Behemoth, which if destroyed can re-summon itself to provide a Tribute for summoning next turn. If you go with one of the level series, add the lowest level versions as well. Everything else should be based around supporting whichever theme you use.</p>
<p>Your Extra monsters: Unless you want to do a red-eyes deck, forget them entirely. If you keep Stardust (which I assume would probably be in a Blue-eyes deck), ensure you can get the right levels to bring him out, even if it&#8217;s only going to be occasionally. Also see about getting synchro monsters of differing levels (they don&#8217;t have to be dragons), since synchro summoning will active white stone&#8217;s effect, although this isn&#8217;t a priority.</p>
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